Saturday, 29 June 2013

Experiment 3 - Chosen Valley and Text Mash-Up

My chosen valley for this assignment was Perisher Valley and the other snow plains nearby. This felt like a nice change in style from the tropical and rocky environment I designed in Experiment 2 and perhaps designing a different environment will allow me to learn new skills in cryengine and design.


"The Physical and Metaphysical" - Text Mash-Up
1. Reisner, Yael "To really connect with people, architecture needs to get back in touch with its emotions" Architectural review, 2010 Sept., v.228, n.1363, p.33-34.
2. Gregory, Rob, "Back to basics: exploring old ideas in new ways, Japan's architects move toward an architecture of the future primitive", Architectural review, August 1, 2007, Vol. 222, Issue 1326.
3. Ken Wallace, Lucièenne Blessing, "Engineering Design: A Systematic Approach", Spinger, 2007.
Physical and Metaphysical
Those outside the architecture profession often perceive a building to be brilliant for the aesthetic experience it offers. Architecture defies definition. Occupying middle ground between substance and the insubstantial, where traditionalism, speculation, permanence and impermanence co-exist, she described a generous mentality within Japanese culture that appears able to accommodate diverse style and multifarious expression. In contrast to Western single-mindedness, where choices distinguish between things, either 'one thing or the other'. However, The main tasks of engineers is to apply their scientific and engineering knowledge to the solution of technical problems and then fully optimise those solutions within the requirements and constraints set by material, technological, economic, legal, environmental and human related considerations. But its logical and impersonal nature, it deprived people of us emotional environment because if there is no emotional input, there is no architecture touches people's emotions. In teams, individuals realise interdisciplinary unique product development...where the mental creation of a new product is the task of design and development....and its physical realisation is the responsibility of production engineers. When asked about their virtually expressionless language, Nishizawa will not discuss colour, material or form, but does admit that in earlier work, unadorned white surfaces represented an active evasion of decision-making. Displaying Vorreiter's relatively blinkered 'one or the other' attitude, while engaged in what Nishizawa describes as an already agonising process, resolving the distribution of programme, consideration of additional variables such as material and texture was dismissed as an unwanted complication. Even now, despite their success, form is still presented as an outcome rather than an end ill itself, with Sejima saying almost incidentally, 'of course, regardless of specifics, I insist that the final form must be beautiful'

The university spanning across the valley will not only act as a bridge in its literal sense but also as a bridge between both disciplines of engineering and architecture, incorporating the more logical and physical characteristics of engineering and the slightly metaphysical characteristics associated with architectural design into the design process and decision making 'many valued choices' to accommodate both into the structure providing an interesting and innovating structure that students of both disciplines can admire, enjoy working in and draw inspiration from.

I will be doing this by focusing on circulation, equality, providing comfort and ease for the people using the building and creating an efficient learning environment through association of like minded people and spaces.











Thursday, 27 June 2013

18 Perspective Drawings

9 One Point Perspectives:






9 Two Point Perspectives





Extra Perspective drawings
One Point







Sunday, 5 May 2013

Exp 2: Week 3 - Download Links to CryEngine 3 and Sketchup Model

CryEngine 3 Download link on a public dropbox folder
https://dl.dropboxusercontent.com/u/84606789/Levels.zip

Google Warehouse Final Model Link
http://sketchup.google.com/3dwarehouse/details?mid=36f82ace25f342b7f957bcc94a4f05db

Exp 2: Week 3 - Real Time Shots & Five Images

Real Time Shots of Model

12am

6am

12pm

7pm

10pm

Five Images

Aerial View of the building

View from stairs to balcony

View from stairs to Seijima monument
Both monuments have a small monolith with a lighting effect on them because as the night comes, the environment and landscape become extremely dark. Thus the lighting places a greater emphasis on the monument as well as lighting up the entire space.

Staircase to Tange's monument
The stairs created to circulate between both monuments was also given thought and consideration. The stairs leading to Tange's monument are much more narrow and rigid leading downwards, accentuating the confining atmosphere of the monument, which is in stark contrast to the openness and exposed nature of Seijima's staircase.

View from balcony to monument
The balcony and viewing area were added to meld the ideas of danger and safety within the building. The people can view the landscape from the safety of the building through the glass or they can experience it outside on the balcony.

Selection of Landscape


I chose this landscape as I believed it shared an affinity with the connection between both architects and their characteristics. This cliff side landscape connects both the solidarity, rigidity and confined nature of the land and cliff sides with the free-flowing vast open and exposed ocean. This type of landscape suited the architects as its characteristics matched the qualities of the buildings designed by the architects, with examples including Tange's Yoyogi Gymnasium and Hiroshima Peace Museum as well as Seijima's Rolex Learning Centre and Shibaura House.

Exp 2: Week 3 - 36 Textures A transition from "Light to Dark" & Smaller Elements



36 Textures
Inspired by Glass
Inspired by Cubes
Inspired by Circulation
Inspired by 'Complexity within Simplicity'
Inspired by 'Increasing Interactions and Socialisation"
Inspired by Nature

Chosen Textures

Dark
Medium
Light

Light
The light texture has been applied to Seijima's monument as it mainly consists of a large open space and in an interview Seijima mentioned focusing on fluiditiy and non-linear pathways within designing circulation within their building. So I believed a more curved less linear texture was fitting.
Medium
The medium texture was applied to the transition meeting space between both monuments combining both the 'dark' and 'light' concepts of Seijima and Tange providing a transition between both areas
Dark
The dark texture was used to cover Tange's monument as it seemed fitting that his 'bunker style' monument would fit the dark texture in which the black almost encases and devours the white, similar to how the monument encases the people within.


Smaller Detailed Elements
Sketchup
Within Model






Saturday, 4 May 2013

Exp 2: Week 2 - Parallel Projections

Projection 1
Combined From:

Projection 2
Combined From:

Projection 3
Combined From:

Cryengine 3 Model


These combinations were based off a few of the week 1 concepts such as complexity and simplicity, but focused on Seijima's concept of transparency within the building and a blending of the exterior and interior while drawing on Tange's brutalist architecture reactions to the imminent dangers of World War 2.

Electroliquid Aggregation concept:
"A clear transition between the safety of the interior to the vulnerability of the exterior."